- 3on3 elimination
- Super (aka Old) characters OK
- No Akuma
- No duplicate characters on a team
(Old and New count as different characters) - No switching characters
- Rock paper scissors to choose sides
- Before the match, each team tells the staff who is going first
- Fixed turbo 3
(i.e. American speed 2 = the second highest setting) - Otherwise factory settings
Here are some posts regarding the last couple times SF2 was at SBO:
2007 Preview & Muteki Interview
Tougeki 2007 HSF2 Results
Taira's Trickery - 2007 SBO Tactics
2008 List of Teams
Tougeki 2008 SSF2X Results
Minimum Logic in Action
Riz0ne found a nice demonstration of both Minimum Logic concepts (one, two.) Thank you!
At 1:32 and 3:07 you can see Aniken using built-in Dragon Punches. Nice display of Ken vs. Honda okiseme throughout that match.
Then at 1:39, if Aniken had done a button release fierce fireball he could have blocked or DP'ed SIN's Sumo Drop.
Do you do the dragon punch motion (f, d, df) and piano two punch buttons (or a kick button and punch button) while you're in the air or do you first hit punch or kick and then do the dragon punch?
ReplyDeleteI tried to explain more in the comments to "Minimum Logic 1."
ReplyDeletepiano two punch buttons
So if you do a jump punch with a DP motion you shouldn't need two taps. Just one tap: the press gives you the jump attack then the release gives you the DP. That's the popular style in SF4 now I think.
Any confirmation/clarification yet on whether SBO ST is 2v2 or 3v3?
ReplyDeleteI've been hearing reports of both so I came here to get the decisive answer ("Noho will know!") and you said both too. Hahaha.
Look closely.
ReplyDelete