Sure has been slow lately on the video front. How about a little local action? Here are some miscellaneous vids from a recent tourney:
David D. (Ryu) vs. Rahsaan (Dhalsim)
Frankie (Boxer, Guile) vs. Damdai (Zangief)
Chris D. (Chun-Li) vs. FlashG (Claw)
Julian R. (Claw, DeeJay) vs. Jeron (Chun-Li)
David D. (Ryu) vs. Damdai (Zangief)
RashReflection (Boxer) vs. Jeron (Chun-Li)
NH2 (Blanka) vs. JustinW (O.Ken, Boxer)
David D. (Ryu) vs. Julian R. (Claw)
FlashG (Claw) vs. Damdai (Zangief, Ryu)
Chris D. (Chun-Li) vs. Rahsaan (Dhalsim)
FlashG (Claw) vs. Chris D. (Chun-Li)
JustinW (O.Sagat) vs. Damdai (Zangief, Ryu)
Thank you to Damdai for posting these. Check out his 2DF FreePlay client for some online SSF2T action. It's got built-in stats tracking, automatic replays plus you can play a slew of old games besides ST including some multiplayer shooting and beat 'em up titles.
Monday, June 30, 2008
Monday, June 16, 2008
Super Battle Opera '08 ST Qualifiers
Here is some information on the Tougeki qualifiers that have gone down so far.
EDIT: table removed. See newer post.
Notes:
I'm pretty sure that Suzuyan is Suzuki Guile.
Kikai may or may not have changed his nickname to Kamedo.
Daimon Lau is a well known Virtua Fighter player.
Reminder: Kinki and Kansai are interchangeable terms.
By my count there will be only one last chance spot this year:
28 Japanese Qs + 3 International Qs + 1 Last Chance = 32 Teams Total
Slim pickings for videos. Hopefully we'll see some from the Qs at Game Sakura and a-cho in the next few weeks. Maybe Ooyama Newton, too.
Elsewhere...
Twenty-three teams entered the Akira Cup FINAL at Saitama Popy. Yuubou (Fei), Noguchi (Claw) and YuuVega won. The joint is closing at the end of the month.
One more...
ATTN: Zhi
RE: Zangief's Womb-Pump Attack
LINK: Street Fighter II de Danjo
Friday, June 13, 2008
Mikado Vampire Savior Videos 052408
http://blog.mi-ka-do.net/?eid=706700
A Block
KEN (Gallon), Rascal (Morrigan), Nasu (Sasquatch), Chihiro (Zabel), Dede (Sasquatch)
080524_01.zip
080524_02.zip
B Block
Kaji (Lilith), Sakamoto (QB), Buzz (Gallon), Juri (Lei-Lei), Shu (Bishamon)
080524_03.zip
080524_04.zip
C Block
Sasazuka (Lei-Lei), Oraora (QB), T2ya (Zabel), Shou (Aulbath), Nishiken (Morrigan)
080524_05.zip
080524_06.zip
Finals
Nasquatch, Sakamoto (QB), Sasazuka (Lei-Lei)
080524_07.zip
Wednesday, June 4, 2008
A-Cho Olympics ST & VS Vids 011308
http://a-cho.com
ARCADE -> 大会動画 (sixth link down on the left)
Event results here.
Vampire Savior
acho_vs_20080113a.asx - Verti (Gallon) vs. CAA (Zabel)
acho_vs_20080113b.asx - DD (Sasquatch) vs. Saga (Sasquatch)
acho_vs_20080113c.asx - Dara (Demitri) vs. Kashiwagi (Aulbath)
acho_vs_20080113d.asx - Nakanishi (Bishamon) vs. SIN (QB)
acho_vs_20080113e.asx - Verti (Gallon) vs. DD (Sasquatch)
acho_vs_20080113f.asx - Dara (Demitri) vs. SIN (QB)
acho_vs_20080113g.asx - Verti (Gallon) vs. Dara (Demitri)
acho_vs_20080113h.asx - DD (Sasquatch) vs. SIN (QB)
Super Street Fighter II X
acho_sp2x_20080113a.asx - The SuperStar (Boxer) vs. YuuVega (Dictator)
acho_sp2x_20080113b.asx - Prince (Chun) vs. Isasa (Blanka)
acho_sp2x_20080113c.asx - Akashachi Kancho (Blanka) vs. Gunze (Zangief)
acho_sp2x_20080113d.asx - Kusumondo (Honda) vs. Batayan (Guile)
acho_sp2x_20080113e.asx - YuuVega (Dictator) vs. Prince (Chun)
acho_sp2x_20080113f.asx - Gunze (Zangief) vs. Kusumondo (Honda)
acho_sp2x_20080113g.asx - Prince (Chun) vs. Gunze (Zangief)
acho_sp2x_20080113h.asx - YuuVega (Dictator) vs. Kusumondo (Honda)
Monday, June 2, 2008
Battle Fantasia Frame Data
The following charts list some frame data for the normal moves in Battle Fantasia. Also: start-up time for supers and guard advantage numbers for Face's sequential attacks.
The "Start-up" time is how long it takes for an attack to hit, i.e. how many frames of wind-up a given kick, punch or slash has before it strikes the opponent.
"Initiative" indicates which character gets to act first after an attack is blocked. Positive numbers mean the attacking character's recovery is shorter than the defending character's block stun and vice versa.
Where separate data for far C attacks are missing that means that a character has only one standing C move.
Numbers in parentheses are for attacks that have been fully charged.
The "Start-up" time is how long it takes for an attack to hit, i.e. how many frames of wind-up a given kick, punch or slash has before it strikes the opponent.
"Initiative" indicates which character gets to act first after an attack is blocked. Positive numbers mean the attacking character's recovery is shorter than the defending character's block stun and vice versa.
Where separate data for far C attacks are missing that means that a character has only one standing C move.
Numbers in parentheses are for attacks that have been fully charged.
Urs |
Attack | Start-up | Initiative |
Standing A | 5 | -2 |
Crouching A | 5 | -1 |
Standing B | 6 | 0 |
Crouching B | 7 | 1 |
Close C | 6 | 5 |
Far C | 11 | 1 |
Crouching C | 9 | -7 |
Standing D | 10 | 4 |
Crouching D | 8 | -8 |
→ + B | 19 | -6 |
→ + C | 26 (65) | -14 |
↘ + D | 8 | -13 |
Ba-ku-o-n Roadmaster | 8 | |
Basilisk Burst | 3 |
Marco |
Attack | Start-up | Initiative |
Standing A | 5 | 0 |
Crouching A | 6 | -1 |
Standing B | 6 | 3 |
Crouching B | 7 | 0 |
Close C | 5 | 5 |
Far C | 9 | 0 |
Crouching C | 8 | -11 |
Standing D | 10 | 0 |
Crouching D | 10 | -11 |
→ + B | 20 | -6 |
→ + C | 9 | -6 |
→ + D | 22 | -6 |
↙ + D | 7 | -4 |
Dyna Rush | 3 | |
Final Strike | 4 |
Cedric |
Attack | Start-up | Initiative |
Standing A | 5 | 0 |
Crouching A | 5 | -3 |
Standing B | 6 | 3 |
Crouching B | 7 | -5 |
Close C | 11 | 3 |
Far C | - | - |
Crouching C | 8 | -8 |
Standing D | 15 | -3 |
Crouching D | 10 | -13 |
← + B | 17 | 7 |
→ + D | 34 (109) | -16 |
Eternity of Regret | min 7 |
Ashley |
Attack | Start-up | Initiative |
Standing A | 5 | 1 |
Crouching A | 5 | -1 |
Standing B | 5 | 3 |
Crouching B | 5 | -5 |
Close C | 7 | 4 |
Far C | - | - |
Crouching C | 8 | -2 |
Standing D | 9 | -5 |
Crouching D | 7 | -6 |
→ + B | 19 | -1 |
↘ + D | 9 | -6 |
Secret Desire | 5 | |
Royal Heart | 10 |
Olivia |
Attack | Start-up | Initiative |
Standing A | 5 | 1 |
Crouching A | 5 | 2 |
Standing B | 7 | 1 |
Crouching B | 5 | -7 |
Close C | 6 | 3 |
Far C | 7 | -7 |
Crouching C | 7 | -7 |
Standing D | 10 | 2 |
Crouching D | 10 | -4 |
→ + B | 17 | -6 |
→ + D | 21 (65) | -7 |
↘ + D | 32 | -3 |
Eglanteria | 7 | |
Centifolia | 4 |
Watson |
Attack | Start-up | Initiative |
Standing A | 5 | -3 |
Crouching A | 4 | 0 |
Standing B | 7 | -1 |
Crouching B | 5 | 2 |
Close C | 9 | -7 |
Far C | - | - |
Crouching C | 7 | -4 |
Standing D | 11 | -23 |
Crouching D | 8 | -10 |
→ + A | 20 | 0 |
Travasa Major | 26 | |
Alsuhail Almuhlif | 5 |
Freed |
Attack | Start-up | Initiative |
Standing A | 5 | 1 |
Crouching A | 5 | -3 |
Standing B | 6 | 0 |
Crouching B | 6 | -3 |
Close C | 4 | -4 |
Far C | 8 | -5 |
Crouching C | 7 | 1 |
Standing D | 9 | -7 |
Crouching D | 11 | -13 |
Magnum Jet Landing | 12 | |
Heat My Justice | 6 |
Coyori |
Attack | Start-up | Initiative |
Standing A | 6 | 2 |
Crouching A | 5 | -2 |
Standing B | 5 | 2 |
Crouching B | 5 | -7 |
Close C | 11 | -6 |
Far C | - | - |
Crouching C | 9 | -8 |
Standing D | 10 | -5 |
Crouching D | 7 | -11 |
→ + B | 21 | -1 |
Nekoneko Ranbu | 8 | |
Neko Arashi | 4 |
Donvalve |
Attack | Start-up | Initiative |
Standing A | 9 | 1 |
Crouching A | 4 | -1 |
Standing B | 7 | 1 |
Crouching B | 6 | -3 |
Close C | 9 | 0 |
Far C | 14 | -10 |
Crouching C | 11 | -5 |
Standing D | 11 | -15 |
Crouching D | 26 | -11 |
→ + B | 16 | -4 |
→ + D | 16 | -4 |
Flying Don Cake | 3 |
Face |
Attack | Start-up | Initiative |
Standing A | 5 | 2 |
Crouching A | 5 | 0 |
Standing B | 7 | -2 |
Crouching B | 7 | -5 |
Close C | 7 | 2 |
Far C | 9 | 4 |
Crouching C | 7 | 1 |
Standing D | 11 | 0 |
Crouching D | 10 | -11 |
→ + C | 21 | 0 |
Wild Comeback (A) | -4 | |
Wild Comeback (C) | -1 | |
Frontier Shot (A) | -4 | |
Frontier Shot (C) | -1 | |
Middle Western (A) | 0 | |
Middle Western (C) | 5 | |
Grand Western (B) | -4 | |
Grand Western (D) | -17 | |
Kouya no Bazooka | 2 | |
Ikari no Final Dillinger | 4 |
DeathBringer |
Attack | Start-up | Initiative |
Standing A | 6 | 4 |
Crouching A | 6 | 2 |
Standing B | 10 | -12 |
Crouching B | 7 | -7 |
Close C | 7 | 3 |
Far C | 16 | -12 |
Crouching C | 11 | -13 |
Standing D | 20 (80) | -12 (0) |
Crouching D | 19 (43) | 0 (6) |
→ + D | 21 (62) | 0 |
Final Inferno | min 36 |
Odile & Dokurod |
Attack | Start-up | Initiative |
Standing A | 5 | 1 |
Crouching A | 5 | 0 |
Standing B | 7 | 1 |
Crouching B | 5 | -5 |
Close C | 9 | 0 |
Far C | - | - |
Crouching C | 7 | -1 |
Standing D | 7 | 0 |
Crouching D | 9 | -6 |
→ + B | 17 | -6 |
Divertissement | 4 | |
Grande Pirouette | min 1 |
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